About me
I'm a video game developer from Spain,
specialised in systems and gameplay programming. While my
main interest lies in programming, I also enjoy the creative
process behind game design.
Currently, I'm working on my final degree project, a Godot
plugin that simplifies creating and managing abilities.
My goal is to create scalable, modular gameplay systems that
are intuitive to work with and adaptable to different kinds of games.
What i'm doing
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C/C++ programming
Systems, gameplay and engine-level logic.
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C#/Unity game development
Gameplay, systems and rapid prototyping.
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Game jam all-rounder
Design, code and whatever it takes to make it work.
Outside of Development
When I'm not coding, you'll likely find me playing games like Dark Souls or Baldur's Gate 3. One of the things I enjoy most in those games is discovering little details such as hidden NPCs interactions. I believe these little touches make a huge difference in player experience, and they inspire the kind of attention to detail I aim to bring to my own projects. Outside of gaming, I'm also passionate about cooking and experimenting with new recipes.